Guest guest Posted February 22, 2007 Report Share Posted February 22, 2007 " Adults have mistakenly and erroneously given children too much power as well, . The Child Protective Services people and social workers are constantly telling children that if things aren't going the way they want them to go, they can phone up CPS or other authority figures and make a claim of child abuse or child neglect against the parent. " I actually find this a bit funny - please let me explain. My son has a social worker, I had to obtain such for him to access certain services, which cannot be obtained without him having a social worker. He has on occasion tried to use his social worker as a threat (but never threatened to lie) he told his social worker that I occasionally shout at him - and yes I do occasionally shout at him - she found it rather ammusing. Btw, I am not prone to shout, but occasinally do, or at least raise my voice, if it is the only way I will be heard on occasions. As for the 14 year old almost willingly putting herself into care/foster home - wow. Don't children/young people realise how good they got it? " The fear that children can put into their parents thanks to such people as social workers and CPS is unbelievable if the parents are willing to fall for blackmail and extortion. " My son sometimes tries emotional blackmail and threats on me - they do not work and eventually I lose my paitence over such and generally call his bluff, which generally nips it in the bud :-) " As some of you know, swearing is a huge no-no around me. When Cub has tried it, it results in a writing assignment and a physical consequence (one paragraph for every explicative used with very clear expectations concerning the content of the paragraph per word followed by one floor cleaned on his hands and knees, with a bucket of hot water and bleach and a rag). " My son also understands swearing is a no no too - I have told him that swearing makes him sound thick and stupid, that he cannot find another suitable word. I rarely swear myself, but have on occasion (embarassed smiley). I just don't like the idea of swearing becoming a habit - I hear so many people around using the F' word practically every other word - why? Using it to that frequency only loses it's impact and makes me think it a waste of energy, as they could say what they wanted a lot quicker without the use of that word. I also recently spoke online to a teenager who said he was having problems swearing and I asked him why he/she did and he/she said because they could - I just replied that such was pathetic (Mmmmmmmm don't think my opinion went down well). " Telling kids to behave can also be a real headache. > It isn't so bad where my mother teaches because it is a private > school. Public schools though are said to have a major problem with > discipline. One of the high schools around here is so bad that they > actually have police officers patrolling the halls. If that doesn't > just scream that something is seriously wrong I don't know what will. " > > Adults have mistakenly and erroneously given children too much power > as well, . The Child Protective Services people and social > workers are constantly telling children that if things aren't going > the way they want them to go, they can phone up CPS or other > authority figures and make a claim of child abuse or child neglect > against the parent. > > I remember years ago when an acquaintance of mine was at odds with > her 14-year-old daughter over everything including sneaking behind > her back to 'see' a man who was in his early 20s. Her daughter, upon > hearing she was grounded yet again one afternoon, told her mother > that CPS and social workers had talked to all the kids during school > assembly earlier in the year and that if she made a call to CPS, they > would remove her, place her in a foster home, and she could do what > she wanted that way. > > My acquaintance suggested that she was bluffing so her daughter > picked up the phone, set to dial CPS. My friend picked up a writing > pad and a pen and waited patiently for the number pad to be used. > Her daughter looked at her oddly and finally asked her what in > [insert massive profanities here] did she think she was doing. Her > answer? > > " I'm taking notes. " > > Her daughter looked at her, half confused, half angered by her > mother's words and demanded to know what she meant by " taking notes. " > > " Well, " her mom said calmly, " I wouldn't want to make you out to be a > liar, honey, so whatever you tell CPS I've done to you I'm going to > make happen so they believe EVERY SINGLE WORD YOU TELL THEM. " She > paused slightly before continuing. " I figure it will take them at > least an hour to get here after you call so if you're going to claim > a beating, that should be just enough time to do a great job. " > > Now, I know my acquaintance wasn't going to harm her child but her > child, ready and willing to lie to CPS about what her mother was > doing, had an epiphany. With nothing to lose, her mother might as > well beat her if that was what she was going to claim because if > you're going to do the time, you might as well do the crime. > > It was the last time her daughter ever pulled that stunt and from > that moment onward, her daughter become more manageable and more > easily reasoned with regarding any situation. > > The fear that children can put into their parents thanks to such > people as social workers and CPS is unbelievable if the parents are > willing to fall for blackmail and extortion. For those of us who > have never been stupid enough to bend to blackmail and extortion, it > only means that we also have idiotic adults with whom to deal. > > As some of you know, swearing is a huge no-no around me. When Cub > has tried it, it results in a writing assignment and a physical > consequence (one paragraph for every explicative used with very clear > expectations concerning the content of the paragraph per word > followed by one floor cleaned on his hands and knees, with a bucket > of hot water and bleach and a rag). Other parents who know of this > consequence are aghast ... not because it is such an awful > consequence but because they are quite certain that CPS would look > unfavourably upon the consequence, thereby putting myself at risk > with CPS. > > I say my child is my child and it is my responsibility to ensure that > he understands and follows my rules, my ethics, my morality, et al. > And if they don't like that, they can take it up with me personally > so I can educate them on what good parenting looks like. > > Raven > Co-Administrator > Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 22, 2007 Report Share Posted February 22, 2007 Mmmmmmmmm I didn't write the below that is in quotes. I was quoting someone else. > > > > " Well, these parents have a reason to be concerned don't they? Some > > of their kids are beating people to death with golf clubs and > > baseball bats, and , according to one of these kids, it feels like > > playing a videogame. " > > , > > I don't buy it, their cop-out story of a video game taught them how to > be cruel. They got a thrill from thinking about doing it absolutly > knowing it was WRONG! Just as some underage drinkers get the thrill of > getting alcohol, it excites them even before they drink. I DO place > blame on parents who find it a burden to be actively involved in their > children's lives. To intrude on what they feel is their personal space > will lead to a heated debate that they would rather not have. Sorry > kid, this is my home and as long as you live here you are my > responsiblity! Your actions reflect and effect ME! There is right and > there is wrong, if you are doing the latter you have nothing to worry > about. > > What does this say about our society. We are not responsible enough to > have a system in place to house the homeless who are willing to except > help. There is no money to be made so therefore it's a situation our > society ignores. We routinely turn away from crime, even when it occurs > in front of us. Don't become involved, let someone else take care of > it. Oh, there are exceptions to this but too few and far between. > > > I think what is really worrying me is that videogames are not > > reality - so is this kid/young person basically saying what he did > > didn't feel real? > > > Baloney, they felt it and it was beyond real. They are trying to place > blame on anything or anybody but themselves. > > > > How have people/young people/children got so removed from reality? > > Have they really become so desensitized? Do they not realise the > > consequences of their actions? Do they not realize the difference > > between fact/real/reality and fiction? > > > Again, they are not out of it and knew exactly what they were doing just > like Leopold and Loeb did when they committed murder. It was calculated > and cruel. > > Kim > Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 22, 2007 Report Share Posted February 22, 2007 " There are a number of decent black families that live here, including one next door to me. " My area is also mutli-racial, and we have never had any racial tensions to speak of. Any harrassment the minorities get comes from out of town. There is a family of African Americans who moved in to a house near my old high school. When they moved here from Chicagp, they left no forwarding address sp their neighbors, who were drug runners and gang members. couldn't follow them. Eventually, they managed to figure out from the postman where the family moved to and then began harrassing them in my town. Apparently what their former neighbors were angry about was that 1) The family was " holding out on them " by not lending money to the neighbors to buy drugs with for their operation, and 2) Betraying the brothers by moving in with the high and mighty whities. They were caught and ultimately jailed. The family, who are good upstanding citizens, remain here, but for how long? Tom Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 22, 2007 Report Share Posted February 22, 2007 " There are a number of decent black families that live here, including one next door to me. " My area is also mutli-racial, and we have never had any racial tensions to speak of. Any harrassment the minorities get comes from out of town. There is a family of African Americans who moved in to a house near my old high school. When they moved here from Chicagp, they left no forwarding address sp their neighbors, who were drug runners and gang members. couldn't follow them. Eventually, they managed to figure out from the postman where the family moved to and then began harrassing them in my town. Apparently what their former neighbors were angry about was that 1) The family was " holding out on them " by not lending money to the neighbors to buy drugs with for their operation, and 2) Betraying the brothers by moving in with the high and mighty whities. They were caught and ultimately jailed. The family, who are good upstanding citizens, remain here, but for how long? Tom Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 Raven wrote: " Ah, but that is an assumption on your part that these kids *KNOW* what they are doing is wrong. If violence on television, in music, in video games, et al teaches them that some people are lesser beings and are " there " for their pleasure, they will be desensitized to the fact that they are dealing with a fellow human being. " They know that they can't leave the home undressed but don't know murder is illegal? Come on, I don't care how many games, videos, movies, and bad influences they've been exposed to, they knew it was wrong. They never seen people being arrested with all the Law and Order shows etc out there? I still don't buy it. Raven wrote: " This is how Nazi Germany thrived when they brainwashed the populus into believing that Jews and Homosexuals and Disabled persons were lesser beings and worthy of being killed off because they weren't 'really people.' Those who were exposed to this way of thinking from an early age, easily and quickly believed this to be so and had no problems whatsoever endangering those people's lives. " Not the entire population agreed with Hitler. It's true brainwashing occurs but many did hideous crimes knowing full well it was wrong. They took the opportunity to fufill their psychopathic / some other disorder's fantasy knowing full well that they wouldn't be punished because of the regieme's stance and approval. Raven wrote: " Desensitization dehumanizes and as such, there are those who *DO NOT KNOW* that killing the homeless is *WRONG* because those people aren't really people anyway. " Not unless they are insane! Raven wrote: " 1) gangsta rappers are put on a pedestal for glorifying the 'virtues' (using that word exceptionally loosely here) of getting rid of lesser beings; " Yes they do and go to jail when caught committing a crime. Raven wrote: " 2) movies show no consequences for senseless killings or for unwarranted attacks; " Which is in the realm of fantasy and those who cannot understand the difference are insane. With the exception of very young children but these children have other experiences that can guide them too. Raven wrote: " 3) video games reward players with points for killing of certain sorts of characters in the game, and in order to become the great gaming god, the more the player kills in the shortest amount of time is the winner. Remember, accuracy counts! (gag) " Not all gamers become killers. Raven wrote: " This is why parental involvement is crucial and critical to the formation of morals and ethics in their children. To abdicate this responsibility is unconscionable and criminal. Exactly but our law only deals with the problem after the fact. There is only so much government oversight people will allow to have control over. Raven wrote: " Kim you are failing to take into account that a great number of parents of teenagers grew up on violent games and movies and music. Gangsta Rap has been a mainstay for over two decades now. Ice-T the actor on Law & Order is the same Ice-T the gangsta rapper who actively encouraged his 'homies in the hood' to take out authority with guns and such. Those are some of the people out there raising violent children. Do you really think that they take the time to know right from wrong themselves, much less teach their children right from wrong? No way. The world OWES THEM and so they teach their children that the world OWES THEM and they teach their children that some people have no value so it is no great loss when they are killed or otherwise die. Ok, instead of right from wrong, let's say legal from illegal or free to incarerated. Kids who grow up in bad situations have seen someone or know someone who's gone to jail. In my opinion, it boils down to whether or not those who commit violent acts FEEL remorse or guilt. Raven wrote: " And here are some of the reasons why people do not get involved: 1) Unless it's a severe enough crime, the police won't investigate; Not true, I've personally had a patrol car at my home and on my block for minor things such as when I called about a neighbors basement window being broken and teenagers running around causing trouble. This may be an exception to the rule but not in my neighborhood where we (the neighbors) are aware of how crime creeps in if it's not addressed. Raven wrote: " 2) If the police investigate and you are a lower income person, the stereotype is that: a) " those types of people " are always making trouble; lack of income equals lack of intellect; c) the parties involved must all be criminals on some level anyway. I believe you are sterotyping police. There is a suburb south of where I live that suffers in many ways, murders go unsolved not because of any of the reasons you list above but because the people are being raped by the mayor and his coherts. They all came from the same background! Greed is the reason the people of the community suffer. Raven wrote: " 3) If someone is arrested and they make bail, they will come back and retaliate against the person who provided the police with the information that led to the arrest in the first place; This is true and many just do not want to see their friends or relatives go to jail given the mindset it's us against them. Raven wrote: " 4) If someone is arrested and they do NOT make bail, their friends will come over and retaliate against the person who provided the police with the information that led to the arrest in the first place. I'm glad the USA gave us the right to bear arms and the right to defend ourselves seeing as the police can not be everwhere all the time. I see your point and yes it happens. I live in Chicago where this happens all the time. People must take a stand and fight for whats right or suffer as a community and I see this happening too, with sucess! Raven wrote: " Don't tell me that this doesn't happen because it does and it happens even in nice little countries like Canada and in nice little town like borough. You were not posting here a couple years ago -- I do not think so anyway -- when I was having horrendous problems with the neighbours in this townhouse complex. My next door neighbour had mounted a campaign against me because he was convinced that because I did not do drugs, because I did not get drunk every weekend, because I did not hang out and do nothing with the neighbours all day, and because I invested all my time in my child, that it was obvious that I was a NARC working for the police. He backed up his assertion with the proof that the Narcotics Task Force raided the complex regularly and carted many of them away to jail every time, only to have them return to the complex once bail was posted. What he failed to take into account was that BEFORE I moved into the housing complex, the Narcotics Task Force had oftentimes raided the complex and carted many of them away to jail on various serious charges. My child and I were terrorized. Our big plate glass window in the front room was broken no fewer than four times, tenants would swarm my townhouse if they knew that Cub was home from school and was 'looking fragile' and they would never miss a chance to scream obscenities and profanities and disgusting comments at us whenever we left the relative safety of our home. The adults (rolls eyes) routinely encouraged their minor children to terrorize us because they knew that the police would not charge their minor children and the adults would be able to continue their reign of terror against us. And the police could do nothing because, unless I could identify without a doubt and provide proof that would stand up in court without blinking, there was nothing they would do to help us. Now tell me, Kim ... all these children have gaming systems and all of them play violent video games (yes, you can always hear them discussing the latest 'extremely violent' video game so you know they not only have access to them but they are playing them as well). Not one of them seems to have a conscience and all of them have the attitude that children like Cub are there for their amusement because he isn't 'normal' so it's ok to make his life impossible. It's ok because if he was 'normal' he wouldn't be 'weird' and he wouldn't be 'all f***ed up " [their terminology] and worse. But by virtue of Cub not being what they consider to be 'normal' this makes him a lesser being. Since their parents encouraged them in the past to attack my child verbally and physically, these kids have all the reason they need to believe that what they think is not only correct, but their right to carry out. And their parents feel the same way. Get rid of the cripples. Get rid of the retards. Get rid of the homeless. They're not real people anyway. That's how they think. Tell me, Kim ... do you really believe these children raised by violent, unethical, amoral parents actually *KNOW* that what they are doing is wrong? No. They have every reason -- because of absent parenting, violent movies, violent music, violent video games -- to believe that it's ok to kill " some " people. I'm not sure if I'll respond to this well enough but I'll try. It must have been horrible and I'm sorry you and Cub had to endure the drug peddling & users violence. I understand how you've come to your conclusion about why children grow up without having a reasonable sense of right and wrong. Going back to the article though, the boys grew up in so called good homes and when I read the article my opinion was that these boys knew right from wrong and the playing of a video game didn't warp their reality. Kim Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 Sorry about that . The second half of the message- the part I deleted was from you. Kim > > Mmmmmmmmm I didn't write the below that is in quotes. I was quoting > someone else. Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 On 22 Feb 2007 ravenmagic2003 wrote: > Ah, but that is an assumption on your part that these kids *KNOW* > what they are doing is wrong. ... > This is how Nazi Germany thrived when they brainwashed the populus This seems to be closer to the issue, at least to the extent that these kids decided it's okay to kill homeless people. That's why I think video games are the TSA Ziplock Bag of violence (meaning a pseudo-response). This is the result of dehuminizing a class of people as you describe. This has to do with how people are regarded. The use of violence follows that and does not cause it. The actual dynamics can be anything from just a desire to victimize people to a dispute in which the kid decides it's okay to take the response that far. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 On 22 Feb 2007 environmental1st2003 wrote: > However, many video games ARE about killing people in new and > gruesome ways, and with the development of newer and more realistic > types of 3d software, the lines between what is real and what isn't > are being blurred. Ultimately, the violence will be as realistic as in the movies. That still doesn't blur fiction or action fiction with reality. > Remember, children believe in ghosts, they beleive in monsters under > the bed, the boogie man in the closet, and the tooth fairy and Santa > Claus. Children also watch cartoon characters run over by road paving equipment, etc. Just because they believe in Santa Claus doesn't mean they will transfer violence from a game to people. The statement was that the act was no different from a video game. That still isn't the same as, " I couldn't distinguish between a homeless person and a video game enemy. " They were just saying it was easy to commit the violence and they didn't care, just like they didn't care what they killed on a video game. > Interestingly, while a child may cry sometimes when they discover > this is no Santa Claus they go on believing in the supernatural and > superstitious for a long time. The child was originally told that Santa Clause was real. That's not the same as " realistic " . Even a dog figures out that the image in a mirror is not a real dog. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 On 22 Feb 2007 environmental1st2003 wrote: > Ammunition comes in the form of morals, values, ethics, and self- > assurance through positive mentorship. This is seldom given to a > child in a violent video game. In fact, I rather doubt these > important things can be found in a video game at all. I believe that the values a parent communicates to the kid will be treated as valid in its own right. Similarly, if the parents show that violence has a value then that is liable to be accepted by the child. On the other hand, if the kid participates in an activity which has no relationship to these values, such as riding a bike, that won't change the values. It doesn't mean that the kid is not finding values in the kid's environment. In the case of entertainment, there are forms of entertainment that don't have an educational or moral value. That doesn't make them immoral; just amoral. In the case of video games, they may not have moral values, although sometimes moral imperative is used as part of a " good vs. evil " aspect of the game. Similarly, some of these games are useful in training for coordination and parallel mental skills. But the issues are: 1. Does a violent game encourage violence IRL? 2. If a violent game can encourage someone inclined to be violent IRL, does this follow for someone who has been brought up in a healthy environment? If it does not, why shouldn't that kid brought up in a healthy environment be able to zap video enemies to his/her heart's content? > The child in question didn't say " It was like something I saw on > TV. " In this case, the reference was specific. Sure. There is interaction in a video game, so a video game is a better analogy. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 On 22 Feb 2007 ravenmagic2003 wrote: > Stan responded: " This presumes that " It was like a video game " is > the same as " The video game made me do it. " > > No, Stan, it presumes that desensitization towards violent acts as > does happen with the relentless onslaught of violent acts witnessed > by children will have a negative effect on growing minds. This still presupposes that violent games cause violent kids. If that were the case, kids where I used to live in the Philadelphia suburbs (Narberth), who probably had far more access to violent video games than their peers across City Line Ave. in Philadelphia proper would have been more violent. The opposite was true. If I ran across 10, 50 (or rarely, more) teenagers at the station heading for the city, I felt perfectly safe. I ran into the same thing years ago in North Jersey and to a lesser extent in Idaho. (Where I live now, there aren't many youth. My neighbourhood is mostly 2 bedroom houses.) It's easy to say that video games are violent, and therefore violence among teens is caused by video games. I don't buy it. I see this as the Ziplock Bag of the problem of violent youth (referring to the US TSA's use of Ziplock Bags in security theatre). > Stan responded: " Why does a kid need ID to purchase a video game? " > > So he or she does not purchase age inappropriate content video > games. ... > It would be no different than having an ID in order to purchase > alcohol. Alcohol is defined as a beverage over a certain percent alcohol, I think something like 1%. How do you do that with a video game? > Stan responded: " Everyone, if you have a kid who beats people to > death with golf clubs and baseball bats, don't let him play video > games. But that does not mean that a kid playing a video game is > going to get bored and start killing real people. " > > No it does not mean that. You are correct, Stan. However, a child > who has been desensitized to violence will be less averse to > dismissing violence in his life and more accepting of violent > behaviour by others as well as at his own hand. That's the " no exposure to any violence " philosophy. That would include tee vee, movies, and for that matter history books. That may or may not reduce violence, but I'd look to other reasons for kids being violent. Violence in the family would be a good place to start looking. > Tom wrote: " How would you like to find yourself getting beaten up by > kids who think they are just playing some extrapolated version of the > video games you like to play? " > > Stan responded: " Sociopaths, not gamers. If they think they're > playing some extrapolated version of a video game, they're beyond > BPD. " > > Whenever a group of people are presented to the impressionable mind > as being lesser people, it is easy for that impressionable mind to > dehumanize the entire group of people. Again, I don't see video games as desensitizing people to violence against vulnerable members of society. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 Raven wrote: " Ah, but that is an assumption on your part that these kids *KNOW* what they are doing is wrong. If violence on television, in music, in video games, et al teaches them that some people are lesser beings and are " there " for their pleasure, they will be desensitized to the fact that they are dealing with a fellow human being. " Kim responded: " They know that they can't leave the home undressed but don't know murder is illegal? Come on, I don't care how many games, videos, movies, and bad influences they've been exposed to, they knew it was wrong. They never seen people being arrested with all the Law and Order shows etc out there? I still don't buy it. " Of course you don't buy it, Kim. You are attempting to compare oranges to apples. If you want a comparison ask yourself how many of them have no problem torturing animals without giving a thought as to how wrong that is. Then take a look at those same people and you will see that because they see the homeless (or others whom they deem to be lesser beings) as nothing better than the 'soulless' animals they torture for pleasure. Raven wrote: " This is how Nazi Germany thrived when they brainwashed the populus into believing that Jews and Homosexuals and Disabled persons were lesser beings and worthy of being killed off because they weren't 'really people.' Those who were exposed to this way of thinking from an early age, easily and quickly believed this to be so and had no problems whatsoever endangering those people's lives. " Kim responded: " Not the entire population agreed with Hitler. It's true brainwashing occurs but many did hideous crimes knowing full well it was wrong. They took the opportunity to fufill their psychopathic / some other disorder's fantasy knowing full well that they wouldn't be punished because of the regieme's stance and approval. " And not every kid plays video games and not every kid who plays video games is violent. But there is no denying -- since there are a number of studies to support this -- that desensitization lowers a person's ability to be horrified by unconscionable acts. There is also no denying that a child will most often -- unless by some saving grace or some horrible downfall -- embraces its parents morals and ethics. When the parents have no problem with harming others, and when parents encourage their children to harm others, the children do not see what is *WRONG* with harming people that are targeted as allegedly being lesser beings. Raven wrote: " Desensitization dehumanizes and as such, there are those who *DO NOT KNOW* that killing the homeless is *WRONG* because those people aren't really people anyway. " Kim wrote: " Not unless they are insane! " That is an emotional knee-jerk response without merit or proof. Raven wrote: " 1) gangsta rappers are put on a pedestal for glorifying the 'virtues' (using that word exceptionally loosely here) of getting rid of lesser beings; " Kim responded: " Yes they do and go to jail when caught committing a crime. " That is a truly naive albeit nice belief to hold. The fact is, however, that a number of criminals who are arrested and charged with felony offences have access to nifty lawyers who are successful at getting their clients off the hook. Drop into your local police station and talk to the officers on duty. Ask them how 'satisfying' it is for them to arrest a punk only to see that punk out on bail and then later on, watch a lawyer successfully get their client off the hook completely. It happens a lot. Raven wrote: " 2) movies show no consequences for senseless killings or for unwarranted attacks; " Kin responded: " Which is in the realm of fantasy and those who cannot understand the difference are insane. With the exception of very young children but these children have other experiences that can guide them too. " I cannot believe that you have never listened to what criminals who are tazered or shot say when it happens to them! Almost every one of them screams like a banshee, screaming, " It hurts! It hurts! OMG! I really hurts. " Of course, it hurts. You would think they would know that since hurting other people is part of their M.O. usually. But they are so surprised to find out that being tazered hurts and getting shot hurts. And you really need to stop claiming that people who are this way are insane. Post proof that supports this continuous insanity claim you make. Raven wrote: " 3) video games reward players with points for killing of certain sorts of characters in the game, and in order to become the great gaming god, the more the player kills in the shortest amount of time is the winner. Remember, accuracy counts! (gag) " Kim responded: " Not all gamers become killers. " I never said they did. But you claim that ALL people who fall into what you refer to as the " insane " category *KNOW* what they are doing. Raven wrote: " This is why parental involvement is crucial and critical to the formation of morals and ethics in their children. To abdicate this responsibility is unconscionable and criminal. Kim responded: " Exactly but our law only deals with the problem after the fact. There is only so much government oversight people will allow to have control over. " Then parents had better start PARENTING and the government and CPS and social workers and bleeding hearts that coddle children who are going the down the wrong path had better start supporting this PARENTING. The fact remains that parents have to start monitoring what their children do from the beginning of a child's life until that child is no longer a minor child and is out on his or her own, earning his or her way as a contributing member of society. Raven wrote: " Kim you are failing to take into account that a great number of parents of teenagers grew up on violent games and movies and music. Gangsta Rap has been a mainstay for over two decades now. Ice-T the actor on Law & Order is the same Ice-T the gangsta rapper who actively encouraged his 'homies in the hood' to take out authority with guns and such. Those are some of the people out there raising violent children. Do you really think that they take the time to know right from wrong themselves, much less teach their children right from wrong? No way. The world OWES THEM and so they teach their children that the world OWES THEM and they teach their children that some people have no value so it is no great loss when they are killed or otherwise die. " Kim wrote: " Ok, instead of right from wrong, let's say legal from illegal or free to incarerated. Kids who grow up in bad situations have seen someone or know someone who's gone to jail. In my opinion, it boils down to whether or not those who commit violent acts FEEL remorse or guilt. " You are assuming again, Kim. Regular people with some modicum of education oftentimes have difficulty understanding the difference between 'legalizing' and 'decriminalizing.' If those people can't figure out the difference between those two words, why do you expect kids who are from multi-generational criminal backgrounds to know what's really legal and what's really illegal. When they hear that certain drugs have been 'decriminalized' and then they are apprehended and charged with possession with intent to traffic, these kids are convinced that 'the man' has it in for [name their particular situation from ethnicity to family income.] Add to that the sense of entitlement that so many kids have these days, especially in families where the parents or adult role models in their immediate environment walk around with that same sense of entitlement. Raven wrote: " And here are some of the reasons why people do not get involved: 1) Unless it's a severe enough crime, the police won't investigate; " Kim responded: " Not true, I've personally had a patrol car at my home and on my block for minor things such as when I called about a neighbors basement window being broken and teenagers running around causing trouble. This may be an exception to the rule but not in my neighborhood where we (the neighbors) are aware of how crime creeps in if it's not addressed. " Come live in my townhouse complex for a couple months, Kim, and let's see if you still believe that you are the 'norm' or if you are the 'exception.' When drug dealers and gun runners are living right next door to you and they have no trouble whatsoever threatening you and the landlord has no problem looking the other way, then tell me that EVERY person who is threatened in this way is going to call the police to investigate. Tell me that those who witness this sort of intimidation are going to call the police. And tell me that people aren't easily cowed into thinking THEY could be next on the HIT list. Raven wrote: " 2) If the police investigate and you are a lower income person, the stereotype is that: a) " those types of people " are always making trouble; lack of income equals lack of intellect; c) the parties involved must all be criminals on some level anyway. Kim wrote: " I believe you are sterotyping police. There is a suburb south of where I live that suffers in many ways, murders go unsolved not because of any of the reasons you list above but because the people are being raped by the mayor and his coherts. They all came from the same background! Greed is the reason the people of the community suffer. " I can say it and it is NOT stereotyping of police because I have personally lived it, Kim. You are talking anecdotal evidence while I am providing real life experiences. And don't think that this is the first time I've experienced this sort of behaviour from police officers. In Canada, Aboriginals and Metis are not well treated by many who are not Aboriginal or Metis. In fact, studies have been done regarding Aboriginal crime v Caucasian crime ... response rates by police, charges laid, jail time (if any), etc. Those who are Aboriginal are much more likely to be charged with a crime than a Caucasian guilty of the same act. Aboriginals are much more likely to draw the maximum sentence whereas Caucasians guilty of the same act are more likely to draw the minimum sentence with time off for time already spent incarcerated and the opportunity to make application to be released after they have served 1/3rd of the total sentence. There's more. Here's a great example of 'justice.' There is a big stand-off going on in Caledonia, ON that involves Aboriginal land that was stolen from them to be given to a developer for condos. There has been a lot of trouble over this for over a year now. White men -- not trying to insult any posters here but this is how polarized things are in this situation -- can come on to the land and abuse the Aboriginals there, call their children awful names, push the Aboriginals around, cause as much trouble as possible and the police do not charge these troublemakers. But there is a case of one Aboriginal who did not take kindly to being pushed and he pushed back. *HE* was arrested and thrown in jail without a bail hearing for months now. His wife and six children are destitute, relying on hand outs from relatives and neighbours but nothing from the white man. SHe cannot even apply for welfare benefits because until her husband gets that bail hearing, the government says that he is *ABLE* to work and *ABLE* to support his family. How is he supposed to support his family when he can't even get a bail hearing? If he was a white man, he would have been arraigned the next morning, bail would have been set and he would have been out of jail that same day. Not so with this Aboriginal man. He languishes in jail while his family suffers. And the police? Well, Aboriginals are easy targets. They're lazy and troublemakers and stupid (that's the stereotype) and we're ridiculously stubborn about not having any more of our land stolen from us for the sake of white man's profits. This is how they are as well with the poor or those who survive on lower incomes. You wouldn't know that though, Kim, because you have not lived this life. Raven wrote: " 3) If someone is arrested and they make bail, they will come back and retaliate against the person who provided the police with the information that led to the arrest in the first place; Kim responded: " This is true and many just do not want to see their friends or relatives go to jail given the mindset it's us against them. " I don't understand what you mean exactly by your statement. Please clarify. Raven wrote: " Don't tell me that this doesn't happen because it does and it happens even in nice little countries like Canada and in nice little town like borough ... <snip> ... Tell me, Kim ... do you really believe these children raised by violent, unethical, amoral parents actually *KNOW* that what they are doing is wrong? No. They have every reason -- because of absent parenting, violent movies, violent music, violent video games -- to believe that it's ok to kill " some " people. " Kim wrote: " I'm not sure if I'll respond to this well enough but I'll try. It must have been horrible and I'm sorry you and Cub had to endure the drug peddling & users violence. I understand how you've come to your conclusion about why children grow up without having a reasonable sense of right and wrong. Going back to the article though, the boys grew up in so called good homes and when I read the article my opinion was that these boys knew right from wrong and the playing of a video game didn't warp their reality. " No but playing violent video games et al certainly desensitized them to the inhumanity of their actions. Amoral, unethical people who promote violence, drug dealing, gun running and more also live and thrive in high income families. Al Capone wasn't exactly poor and neither were the Bronfmans. One cannot stereotype and say that children who come from families with a reasonable income are immediately above reactions that drive amoral, unethical children from some low income families. Unless a child is taught right from wrong, the child grows up with the only instinct that is inborn ... survival. Raven Co-Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 Stan wrote: " This still presupposes that violent games cause violent kids. If that were the case, kids where I used to live in the Philadelphia suburbs (Narberth), who probably had far more access to violent video games than their peers across City Line Ave. in Philadelphia proper would have been more violent ... <snip> ... " You have assumed that lack of income means lack of access to video games. You are terribly naive in that thought. You may want to read some of the following studies that draw strong correlations between violence in video games and increased aggression in those playing these video games. I know it will take you some time to read everything, but I can be very patient. Raven Co-Administrator Suggested Papers to Read: , C.A. (2004). An update on the effects of violent video games. Journal of Adolescence, 27, 133-122. , C.A., Berkowitz, L., Donnerstein, E., Huesmann, R.L., , J., Linz, D., Malamuth, N., & Wartella, E. (2003). The influence of media violence on youth . Psychological Science in the Public Interest, 4, 81-110 , C.A., & Bushman, B.J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta- analytic review of the scientific literature. Psychological Science, 12, 353-359. , C. A., & Dill, K. E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. Journal of Personality & Social Psychology, 78, 772-791. , C. A., Gentile, D. A., & Buckley, K. E. (under review). Violent video game effects on children and adolescents: Further developments and tests of the general aggression model . Brasington, R. (1990). Nintendinitis. New England Journal of Medicine, 322, 1473-1474. Buchman, D. D., & Funk, J. B. (1996). Video and computer games in the '90s: Children's time commitment and game preference. Children Today, 24, 12-16. Children Now. (2001). Fair play? Violence, gender and race in video games. Los Angeles, CA: Children Now. Dietz, T. L. (1998). An examination of violence and gender role portrayals in video games: Implications for gender socialization and aggressive behavior. Sex Roles, 38, 425-442. Dill, K. E., Gentile, D. A., Richter, W. A., & Dill, J. C. (in press). Violence, sex, race, and age in popular video games: A content analysis. In (E. Cole & D.J. , Eds.) Featuring females: Feminist analyses of the media. Washington, DC: American Psychological Association. Dorval, M. & Pepin, M. (1986). Effect of playing a video game on a measure of spatial visualization. Perception and Motor Skills, 62, 159-162. Funk, J. B. (1993). Reevaluating the impact of video games. Clinical Pediatrics, 32,86-90. Gentile, D.A., Lynch, P.L., Linder, J.R., & Walsh, D.A. (2004). The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance. Journal of Adolescence, 27, 5-22. Green, C. S. & Bavelier, D. (2003, May 29). Action video game modifies visual selective attention. Nature, 423, 534-537. , M. B., & , R. (1985). Video games and school performance. Education,105(3), 306-309. Yuji, H. (1996). Computer games and information-processing skills. Perception and Motor Skills, 83, 643-647 Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 Stan wrote: " Why does a kid need ID to purchase a video game? " Raven responded: " So he or she does not purchase age inappropriate content video games ... <snip> ... It would be no different than having an ID in order to purchase alcohol. " Stan then asked: " Alcohol is defined as a beverage over a certain percent alcohol, I think something like 1%. How do you do that with a video game? " The same way you do it with movies ... rating the game appropriately based on certain markers. For the gaming industry, that definitions used can be found at http://www.esrb.org/index-js.jsp. From the site: " The Entertainment Software Rating Board (ESRB) ratings are designed to provide accurate and objective information about the content in computer and video games so you can make an informed purchase decision. ESRB ratings have two equal parts: rating symbols suggest age appropriateness for the game and content descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern. To take full advantage of the ESRB rating system, it's important to check both the rating symbol (on the front of the box) and the content descriptors (on the back) [end quote]. " Now how about those ratings. What are they exactly? For your edification and to spare you a trip to the ESRB website, they are: EARLY CHILDHOOD Titles rated EC (Early Childhood) have content that may be suitable for ages 3 and older. Contains no material that parents would find inappropriate. EVERYONE Titles rated E (Everyone) have content that may be suitable for ages 6 and older. Titles in this category may contain minimal cartoon, fantasy or mild violence and/or infrequent use of mild language. EVERYONE 10+ Titles rated E10+ (Everyone 10 and older) have content that may be suitable for ages 10 and older. Titles in this category may contain more cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes. TEEN Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language. MATURE Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language. ADULTS ONLY Titles rated AO (Adults Only) have content that should only be played by persons 18 years and older. Titles in this category may include prolonged scenes of intense violence and/or graphic sexual content and nudity. RATING PENDING Titles listed as RP (Rating Pending) have been submitted to the ESRB and are awaiting final rating. (This symbol appears only in advertising prior to a game's release.) Add to those ratings, the ESRB Content Descriptors which are as follows: 1. Alcohol Reference - Reference to and/or images of alcoholic beverages 2. Animated Blood - Discolored and/or unrealistic depictions of blood 3. Blood - Depictions of blood 4. Blood and Gore - Depictions of blood or the mutilation of body parts 5. Cartoon Violence - Violent actions involving cartoon-like situations and characters. May include violence where a character is unharmed after the action has been inflicted 6. Comic Mischief - Depictions or dialogue involving slapstick or suggestive humor 7. Crude Humor - Depictions or dialogue involving vulgar antics, including " bathroom " humor 8. Drug Reference - Reference to and/or images of illegal drugs 9. Edutainment - Content of product provides user with specific skills development or reinforcement learning within an entertainment setting. Skill development is an integral part of product 10. Fantasy Violence - Violent actions of a fantasy nature, involving human or non-human characters in situations easily distinguishable from real life 11. Informational - Overall content of product contains data, facts, resource information, reference materials or instructional text 12. Intense Violence - Graphic and realistic-looking depictions of physical conflict. May involve extreme and/or realistic blood, gore, weapons and depictions of human injury and death 13. Language - Mild to moderate use of profanity 14. Lyrics - Mild references to profanity, sexuality, violence, alcohol or drug use in music 15. Mature Humor - Depictions or dialogue involving " adult " humor, including sexual references 16. Mild Violence - Mild scenes depicting characters in unsafe and/or violent situations 17. Nudity - Graphic or prolonged depictions of nudity 18. Partial Nudity - Brief and/or mild depictions of nudity 19. Real Gambling - Player can gamble, including betting or wagering real cash or currency 20. Sexual Themes - Mild to moderate sexual references and/or depictions. May include partial nudity 21. Sexual Violence - Depictions of rape or other violent sexual acts 22. Simulated Gambling - Player can gamble without betting or wagering real cash or currency 23. Some Adult Assistance May Be Needed - Intended for very young ages 24. Strong Language - Explicit and/or frequent use of profanity 25. Strong Lyrics - Explicit and/or frequent references to profanity, sex, violence, alcohol or drug use in music 26. Strong Sexual Content - Graphic references to and/or depictions of sexual behavior, possibly including nudity 27. Suggestive Themes - Mild provocative references or materials Tobacco Reference - Reference to and/or images of tobacco products 28. Use of Drugs - The consumption or use of illegal drugs 29. Use of Alcohol - The consumption of alcoholic beverages 30. Use of Tobacco - The consumption of tobacco products 31. Violence - Scenes involving aggressive conflict And sometimes there is an Online Rating Notice as well: Online games that include user-generated content (e.g., chat, maps, skins) carry the notice " Game Experience May Change During Online Play " to warn consumers that content created by players of the game has not been rated by the ESRB. So to answer your question, Stan (Stan then asked: " Alcohol is defined as a beverage over a certain percent alcohol, I think something like 1%. How do you do that with a video game? " ), the way you 'do' that is to educate create an ID that encompasses legal ways to ensure that the majority of people adhere to the rules. Raven Co-Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 Stan wrote: " Everyone, if you have a kid who beats people to death with golf clubs and baseball bats, don't let him play video games. But that does not mean that a kid playing a video game is going to get bored and start killing real people. " Raven responded: " No it does not mean that. You are correct, Stan. However, a child who has been desensitized to violence will be less averse to dismissing violence in his life and more accepting of violent behaviour by others as well as at his own hand. " Stan added to that: " That's the " no exposure to any violence " philosophy. That would include tee vee, movies, and for that matter history books. That may or may not reduce violence, but I'd look to other reasons for kids being violent. Violence in the family would be a good place to start looking. " Reading all those studies I references in my previous post to you would help you understand the correlation between video game violence and violence and aggression in children who play video games with violence and who are desensitized to human qualities. And do not presume to know what my philosophy is. I do not advocate ZERO exposure to violence of any sort. Life by virtue of being what it is, is violent. Birth is not calm and free of bloodshed. And everything between birth and death has various levels of aggression and/or violence. However, if all you do is fill an impressionable mind up with violence day after day after day, you overwhelm the child and stress the child's ability to see anything BUT violence and aggression. Everything in moderation as you guide and mentor a child towards adulthood, Stan. So while I do not believe that all violence and aggression must be removed from a child's education (the cycle of life is violent too you know), I do believe that putting it into a proper perspective is imperative. Video game violence and aggression is not putting the reality of life into a proper perspective for any child. Raven Co-Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 Stan, you may want to read this... It may be useful in educating the teachers at your school on how to deal with bullying. Of particular interest is what I have set in bold... http://www.apa.org/releases/videogames.html VIOLENT VIDEO GAMES CAN INCREASE AGGRESSION May Be More Harmful Than Violent Television and Movies Because of the Interactive Nature of the Games WASHINGTON - Playing violent video games like Doom, Wolfenstein 3D or Mortal Kombat can increase a person's aggressive thoughts, feelings and behavior both in laboratory settings and in actual life, according to two studies appearing in the April issue of the American Psychological Association's (APA) Journal of Personality and Social Psychology. Furthermore, violent video games may be more harmful than violent television and movies because they are interactive, very engrossing and require the player to identify with the aggressor, say the researchers. "One study reveals that young men who are habitually aggressive may be especially vulnerable to the aggression-enhancing effects of repeated exposure to violent games," said psychologists Craig A. , Ph.D., and E. Dill, Ph.D. "The other study reveals that even a brief exposure to violent video games can temporarily increase aggressive behavior in all types of participants." The first study involved 227 college students who completed a measure of trait aggressiveness and reported their actual aggressive behaviors (delinquency) in the recent past. They also reported their video game playing habits. "We found that students who reported playing more violent video games in junior and high school engaged in more aggressive behavior," said lead author , of Iowa State University. "We also found that amount of time spent playing video games in the past was associated with lower academic grades in college." In the second study, 210 college students played either a violent (Wolfenstein 3D) or nonviolent video game (Myst). A short time later, the students who played the violent video game punished an opponent (received a noise blast with varying intensity) for a longer period of time than did students who had played the nonviolent video game. "Violent video games provide a forum for learning and practicing aggressive solutions to conflict situations," said Dr. . "In the short run, playing a violent video game appears to affect aggression by priming aggressive thoughts. Longer-term effects are likely to be longer lasting as well, as the player learns and practices new aggression-related scripts that can become more and more accessible for use when real-life conflict situations arise." "One major concern is the active nature of the learning environment of the video game," say the authors. "This medium is potentially more dangerous than exposure to violent television and movies, which are known to have substantial effects on aggression and violence." Article: "Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life," Craig A. , Ph.D., Iowa State University of Science and Technology and E. Dill, Ph.D., Lenoir-Rhyne College, Journal of Personality and Social Psychology, Vol. 78, No. 4. (Full text of the article is available from the APA Public Affairs Office or at http://www.apa.org/journals/features/psp784772.pdf) Ultimately, the violence will be as realistic as in the movies.That still doesn't blur fiction or action fiction with reality. Children also watch cartoon characters run over by road pavingequipment, etc. Just because they believe in Santa Clausdoesn't mean they will transfer violence from a game to people. The statement was that the act was no different from a videogame. That still isn't the same as, "I couldn't distinguishbetween a homeless person and a video game enemy." They werejust saying it was easy to commit the violence and they didn'tcare, just like they didn't care what they killed on a videogame. The child was originally told that Santa Clause was real.That's not the same as "realistic". Even a dog figures out thatthe image in a mirror is not a real dog. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 23, 2007 Report Share Posted February 23, 2007 This thread is starting to get personal. Perhaps we should give it a rest for a while? AOL now offers free email to everyone. Find out more about what's free from AOL at AOL.com. Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 On 23 Feb 2007 environmental1st2003 wrote: > Stan, you may want to read this... It may be useful in educating the > teachers at your school on how to deal with bullying. Of particular > interest is what I have set in bold... > > http://www.apa.org/releases/videogames.html > VIOLENT VIDEO GAMES CAN INCREASE AGGRESSION > May Be More Harmful Than Violent Television and Movies Because of the > Interactive Nature of the Games The people who become involved in those issues need to know that things like bullying are priority issues. As to the details, the people supervising the kids will of course be responsible to establish a healthy environment. (It goes without saying that bullying would not be tolerated at a school for autistics.) I think it would be possible to determine if the games cause bullying behaviour or the like, and more to the point, what kind of games cause that. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 On 23 Feb 2007 ravenmagic2003 wrote: > Stan wrote: " This still presupposes that violent games cause violent > kids. If that were the case, kids where I used to live in the > Philadelphia suburbs (Narberth), who probably had far more access to > violent video games than their peers across City Line Ave. in > Philadelphia proper would have been more violent ... <snip> ... " > > You have assumed that lack of income means lack of access to video > games. You are terribly naive in that thought. The access is probably fairly close, just as access to good clothes is close. Regardless, it would be difficult to suppose that kids there don't have at least as much access to whatever video games they want. There are other factors that make it safe to wander about Ardmore train station with 50 kids there and yet 54th St. Station is closed for safety reasons. It's not the video games. I don't think it's income either. It's just that if violence is not acceptable IRL, then video game violence won't change that. > You may want to read some of the following studies that draw strong > correlations between violence in video games and increased aggression > in those playing these video games. Wow, that's a lot. Since I'm not in a decision making capacity regarding this, I would not be in a position to evaluate this. (The school will establish what rules it requires according to people who supervise those things.) - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 Kim wrote: " How do you prove that they do not know murder is wrong? Where could I find proof that those who've murdered homeless persons believe that they think the homeless aren't people/humans/soul based other than your personal experiences? " By doing research and posting medical and scientific research studies and papers that pertain to the subject material and that support your claims, just as I posted 16 studies that support my argument that video games with violent content increase violent and aggressive behaviours in those who play said video games. By posting factual information as I did when I provided information from the ESRB website regarding how video games are rated and what additional information is included in the rating of said video games. By finding insightful reports by journalists following similar cases where reputable medical sources have been called on as witnesses to provide proof to the courts that confirms or disproves what is being claimed by the District Attorney/Crown Prosecutor and/or the accused's legal team. If you want to find proof to support your argument, you go looking for it ... especially if you are passionate about your stand on the matter. Raven Co-Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 Stan wrote: " The people who become involved in those issues need to know that things like bullying are priority issues. As to the details, the people supervising the kids will of course be responsible to establish a healthy environment. (It goes without saying that bullying would not be tolerated at a school for autistics.) " I've heard the same sorts of claims made by administrators of other schools as well ... claims that do not ring true because they are not true. Stan wrote: " I think it would be possible to determine if the games cause bullying behaviour or the like, and more to the point, what kind of games cause that. " Are you then changing your opinion on the subject at hand and agreeing that violent video games do indeed cause aggression and violence in those who engage in gameplaying of violent video games? Raven Co-Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 Stan wrote: " My personal *generic* list (generic because each kid is different, plus some parents object to things like sexual experience or consider religious teachings high on the list), I'd list the following, with the following APPROXIMATING the order of importance. Some things aren't listed because I presume the values, etc. are already learned: 1. nutritional issues 2. non-nutritional food health issues 3. compassion for animals (and by extension people) .. <snip> ... .... 435. Britany Spears 436. violence in video games. Well, Stan, if violence in video games causes increased aggression and violence in those who play said video games, it will certainly interfere greatly with your #3 point as they will be less inclined to understand compassion when they are enjoying blowing up people for points. Raven Co-Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 Stan wrote: " Wow, that's a lot. Since I'm not in a decision making capacity regarding this, I would not be in a position to evaluate this. (The school will establish what rules it requires according to people who supervise those things.) " When adults abdicate their responsibilities to help create and help safeguard a good environment for minors, the first thing they do is say they aren't in a position to evaluate studies with excellent data. It's an easy way of saying it's not really their problem after all. It's someone else's problem and someone else's job and when things go terribly wrong, they are the first to shout loudly that they had absolutely nothing to do with how things have gone terribly wrong. How very interesting. Raven Co-Administrator Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 On 24 Feb 2007 ravenmagic2003 wrote: > Stan wrote: > 3. compassion for animals (and by extension people) .. <snip> ... > ... > 436. violence in video games. > > Well, Stan, if violence in video games causes increased aggression > and violence in those who play said video games, it will certainly > interfere greatly with your #3 point as they will be less inclined to > understand compassion when they are enjoying blowing up people for > points. That makes sense, but of course includes the condition " if violence in video games causes ... violence " . I don't see it as being a significant cause, but I do understand your point. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 On 24 Feb 2007 ravenmagic2003 wrote: > Stan wrote: " I think it would be possible to determine if the games > cause bullying behaviour or the like, and more to the point, what kind > of games cause that. " > > Are you then changing your opinion on the subject at hand and agreeing > that violent video games do indeed cause aggression and violence in > those who engage in gameplaying of violent video games? No, I don't think it's a significant factor, but if someone were to show that it does cause violence, then I would accept that. As of now, we have very mixed results. More significantly, patterns of violence and patterns of youth violence don't correspond to what one would suppose are patterns of video game use. I don't think there's a " but for " circumstance by which some regulation of video games or any other media will cure the problem. - s Quote Link to comment Share on other sites More sharing options...
Guest guest Posted February 24, 2007 Report Share Posted February 24, 2007 On 24 Feb 2007 ravenmagic2003 wrote: > Stan wrote: " Wow, that's a lot. Since I'm not in a decision making > capacity regarding this, I would not be in a position to evaluate > this. (The school will establish what rules it requires according to > people who supervise those things.) " > > When adults abdicate their responsibilities to help create and help > safeguard a good environment for minors, the first thing they do is say > they aren't in a position to evaluate studies with excellent data. > It's an easy way of saying it's not really their problem after all. > It's someone else's problem and someone else's job and when things go > terribly wrong, they are the first to shout loudly that they had > absolutely nothing to do with how things have gone terribly wrong. How > very interesting. That seems to relate to a " go read this book " list. Quote Link to comment Share on other sites More sharing options...
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